Phuu... Finally. This was the first complete overhaul of the entire website. Everything works again, better than ever before. What you see now is what I intended the original design to be.
For example, did you know that you you can save post-processing time on your panoramas, when you line up the tripod legs? Later, you will only have to retouch 2 shadows for the nadir, and not 3...
Kirt's HDRI FAQ is not only bigger now, but also more accessible. You can link to any of the answers directly (like I just did with the image above), and there's RSS feeds and a search function in the side bar.
The second-best thing that happened to this website was the
What was previously just one long page, is now divided in sections. Less messy. Better. Also highlights the best panos on the first page. Whenever a pano is available as sIBL set, you will see a download link appear. Like, on this sIBL-of-the-month. Nice cross-linking, eh? Browsing is a much nicer experience than just grabbing it from the archive - which I've also updated, by the way.
Other than that, you might have noticed new icons and new header images. There's also new links in the sidebar to the HDRI-Handbook translations (he, I'm published in Korean). New sitemap and new embedded search function. New everything.
If this blog has become too quiet, then that's because the entire site is currently under heavy construction.
I wasn't planning for this. It just happened that updating to OS X Snow Leopard caused a chain reaction, breaking my website generator first, then some important plugins, and ultimately this website. Along the way I realized that the whole site requires some serious house cleaning. First victim was the German language version. Sorry "Freunde". As soon as I find a way to update German along with the English pages, I'll bring it back.
My apologies to everyone I promised a review or featurette here. Don't worry, it's going to happen, once I get this rocking boat back under control.
In the meantime, why don't you check out a new panorama: Downtown LA at Golden Hour, made from 224 exposures, resulting in a massive 18.000 x 9.000 full 360 degree EXR pano. I used the Promote Control for shooting this piece. Which, by the way, is heavily discussed by some of the most profilic pano pros with the Promote developer Arty in this thread. Great to see Arty take suggestions and ideas serious, amoung them user interface improvements, a pocket to mount on the tripod, and a back scratcher.
PS: Even when things are under construction, I still snuck in a new sIBL-of-the-month. You didn't think I let you down, did you?
Stanford's HDR Symposium turned out to be very interesting event. The collective brainpower of a small nation, crammed into a single room - you bet the air was sizzling from ideas and strong opinions.
Here's a quick recap of some selected points of interest:
Marc Levoy explained how the Camera 2.0 project will enable a community-driven approach to push computational photography forward. Key element is the departure from "black box" firmware, in favor of a fully scriptable open-source platform. Levoy further recommends Animal Eyes as reference book for everyone building capturing devices.
Helge Seetzen from Dolby Labs shared some interesting insights on the difficulties of driving Local Dimming hardware. He called color LEDs "little buggers" for being notoriously inconsistent in color. But exploiting their flaws rather than fighting them leads ultimately to an even better display. For example, spectral leakage turns into an advantage when driving 6 instead of 3 primary colors, resulting in a much wider gamut.
Jack Tumblin lets us rethink what we consider a "great image", and explains how current tonemapping methods might be missing the point. He honored Renaissance artists like Rembrandt as excellent tonemappers, using artistic liberty to cheat the lighting to create more evolving images. Tumblin recognizes the "evocative HDR Look" for inducing an emotional response, but the result is often achieved by muddling through. In this regard he proposes a tonemapping approach, that looks beyond the pixels on the screen, and rather makes a distinction between surface colors, reflection, and lighting. This would allow more controlled look-finding. For example, you could tweak just the lighting in a photo, without worrying about side effects like "dirty" or "super-glossy".
James Ferwerda is hitting the same vein by proposing an extension of the La*b* color space with variables describing the glossiness of a material: c* for contrast gloss and d* for distinctness-of-image. In a perfect execution of the scientific method he did a field study where participants rated the gloss impression of a rendered ball, which resulted in a psychovisual gloss model. Although originally geared towards CG imaging, this model could be interesting when applied to photography in general. Also, Ferwerda dropped a new wording that I find very appropriate: High-Fidelity Imaging. Yay.
There was a lot more going on, and I will most certainly get into detail in later posts. HDRI is a pretty wide field, and this HDR Symposioum surely succeeded in bringing the top guns from adjacent fields together. Kudos to Joyce Farrell for flawlessly organizing this remarkable event.
Just one question remains unanswered: Who owns tonemapping? The camera, the photo software, or the display device?
In preparation of the upcoming HDR Symposium here's one of the hottest topics:
I hope this project takes off, because we're all sick of the big camera makers ignoring HDR photograper's needs. How can it be, that the new Canon 7D is still crippled to 3-frame-AEB? Seriously, an open system without API restrictions is our last hope to push things forward.
You decide how much it's worth to you. Marc Mehl, the lone programmer, has put a lot of passion into making Picturenaut so awesome. Please show some balls and buy Marc a beer ($5), a movie ticket ($10) or a dinner ($20). It's easy to be grateful.
Other things worth mentioning
There's a brand new sIBL-of-the-month, just shot it a month ago on my home vacation. I snuck into the ruins of an old factory, a very Piranesi-esque environment of decay and nature reclaiming the place. Check out the High-Res Panoview here.
Also, the battle for front seats in the Hot-on-Flickr gallery is on again. Wonder if we'll see some Picturenaut submissions this month...